Actions

Investigator

From Blood on the Clocktower Wiki

The Investigator learns that a particular Minion character is in play, but not exactly which player it is.

Character Text

"You start knowing 1 of 2 players is a particular Minion."


Example Gameplay

Amy is the Baron, and Julian is the Mayor. The Investigator learns that either Amy or Julian is the Baron.

Angelus is the Spy, and Lewis is the Poisoner. The Investigator learns that either Angelus or Lewis is the Spy.

Brianna is the Recluse, and Marianna is the Imp. The Investigator learns that either Brianna or Marianna is the Poisoner. (This happens because the Recluse is registering as a Minion—in this case, the Poisoner.)


Tips & Tricks

  • Tell the group what your information is as soon as possible on the first day. You probably won't be able to determine which of the two players is the Minion, but if you are believed, then the good team will probably have enough time to execute both players, guaranteeing that a Minion is dead on the final day.
  • Whilst your information by itself will probably not be enough to condemn a specific player, it might combine well with another good player's information, such as the Empath or the Chef. If you trust them, you can team up to execute a Minion early in the game, which removes their voting power and gives you an advantage.
  • If you have a strong suspicion regarding one of the two players shown to you, simply say nothing and study their behaviour. If they continually come to the defense of a particular player, that player is likely the Demon. If they continually try to get a particular player executed, that player is probably good. You can reveal this later in the game when you've gathered a solid portfolio of evidence. If the Minion is still alive on the final day then you know that they are not the Demon, and should not be executed.
  • Instead of revealing your information publicly, confide in other members of the town secretly. Someone else may have information that exonerates or condemns one of your choices.
  • If you learn that the Minion is a Scarlet Woman, then executing them early stops them from undermining the good team.
  • If you learn that a Baron is not in play, then treat any players claiming to be Outsiders with extra suspicion. If you know that there is only one Outsider in play, for example, and two players are claiming to be Outsiders, then one or both of them are probably lying.
  • Beware the Recluse! They may register as a Minion to you. If one of the players you detect is actually the Recluse, the second player could be literally anything, including the Minion you were shown.
  • Even though one of the players you detect is a Minion, that does not necessarily mean that the other player is good.


Bluffing as the Investigator

When bluffing as the Investigator, there are a few things you should keep in mind:

  • Pick two good players, and claim that one of them is a Minion. Choosing Poisoner or Scarlet Woman is usually best if you want the good team to be motivated to execute them both. Good players may not execute a suspected Baron or a Spy immediately, but they might.
  • If you claim that a Baron is in play, another evil player will need to claim to be an Outsider at some point. Otherwise, good will eventually question why there is not the appropriate number of Outsiders in play for a Baron and probably execute you. If you can talk privately to an evil player to give them this hint, great. If another evil player claims to be the Investigator and that a Baron is in play, you may want to claim to be an Outsider in order to back up their story.
  • If you are a Spy, or have access to a Spy, they can be invaluable in providing you with powerful targets to undermine with your accusation.
  • Communicating your information secretly to one or two good players can sow an enormous amount of distrust. They will often tear themselves apart without you having to do much more.
  • Claiming to have seen a Minion that is not actually in play can cause much confusion, or back up other evil players' bluffs. For example, bluffing that a Baron is in play will help confirm a Demon who is bluffing as an Outsider. Bluffing that a Poisoner is in play when there is actually a Scarlet Woman, can make good distrust their own information.
  • If you are the Demon, telling the good team your actual Minion(s) can make you look extremely trustworthy, particularly if other good players support your information. This can be greatly enhanced if the Minion does everything they can to look as evil as possible. After all, the more like a Minion they appear to be, the more like the Investigator you appear to be.
  • If an actual Investigator has already publicly come out with their information, and you are not one of their targets, claiming to be the real Investigator and telling the group that they were one of your two shown Minions can be a great way to make them look evil. If the real Investigator looks evil, then the players they accused as potential Minions look good.


Investigator Token.png
""It is a fine night for a stroll, wouldn't you say, Mister Morozov? Or should I say... BARON Morozov?""


Appears in

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Information

Type Townsfolk