GARDEN OF SIN is a catastrophe of pure logic. Every single good character gains some information, even the Outsiders. The Demons do not attack during the night, but win automatically after a set number of days.

The leisurely pace gives plenty of time to put all the pieces of the puzzle together, but strange logical conditions and counterintuitive information reversals mean that the good team will have to use their combined brain power—or perish.

Intermediate. Recommended for cool heads, puzzle solvers, and Storytellers that like to get creative.

When playing garden of sin…

Good players will need to have patience and intelligence in order to disentangle the many layers of information and misinformation and what it means. Deduction will need to be based on false theories, and finding out why they are false. It is easy to get completely bamboozled by information overload, right up until a savvy good player pulls at the one thread that unravels everything.

Evil players will need to provide artfully precise misinformation to confuse the good team, and even change their claims as the game goes onwards in order to keep the good team in the dark.

GArden of sin is coming soon

This edition is still being designed and is not included with your purchase of Blood on the Clocktower

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Blood on the Clocktower has scripts to suit all player levels.
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