WHEN PLAYING MIDNIGHT IN THE HOUSE OF THE DAMNED...

Good players are encouraged to bluff as evil players, and pretend to use the evil players’ abilities. Varied win conditions turn the game on its head. Before the good team can win, they will need to figure out HOW to win. Tricky stuff.

Evil players have more power than any other edition, and can win or lose the game in an instant. However, even figuring out who is on their team and whether they really know what they know can be a challenge. They must be careful who they trust, unless they make a crucial mistake and reveal everything.

MIDNIGHT IN THE HOUSE OF THE DAMNED IS
COMING SOON

This edition is still being designed and is not included with your purchase of Blood on the Clocktower

Blood on the Clocktower has scripts to suit all player levels. Check out these other editions inside the box.

  • BEGINNER

    Recommended for players and Storytellers new to Blood on the Clocktower or to social deception games.

    INCLUDED IN BOX
  • INTERMEDIATE

    Recommended for players who are proactive, dedicated to working as a team, and don’t fear dying.

    INCLUDED IN BOX
  • INTERMEDIATE

    Recommended for players who want to do wild and unexpected things, pushing the limits of what can be achieved in a bluffing game.

    INCLUDED IN BOX
  • INTERMEDIATE

    Recommended for Storytellers who are familiar with the basics, and want to run more inclusive and varied games.

    INCLUDED IN BOX
  • INTERMEDIATE

    Recommended for cool heads, puzzle solvers, and Storytellers that like to get creative.

    IN THE WORKS
  • INTERMEDIATE

    Recommended for loudmouths, rapscallions, ne’er-do-wells, and anyone who lusts for all the power and none of the responsibility.

    IN THE WORKS
  • EXPERT

    Recommended for those comfortable with risk, challenge, and extremely ambitious bluffing.

    IN THE WORKS
  • EXPERT

    Recommended for players who want some extra spice, or Storytellers who want to create some extremely bizarre and uniquely challenging situations for their players.

    IN THE WORKS